Redeemer (two gunners, laser cannons): 5,167 sustained DPSĬonclusion: If you have one gunner, the Redeemer is far better than the Vanguard. Vanguard (one gunner, laser cannons): 701 sustained DPS Redeemer (one gunner, laser cannons): 2,973 sustained DPS In Stanton that doesn't matter, but it could be a big deal in Pyro. It has the same shields as a damn Hammerhead.Ĭonclusion: Since they can equip the same quantum drives, the Redeemer has well over double the range.
Vanguard - 17,250 maximum shield health and ~10,000 health in the nose/bodyĬonclusion: The Redeemer is an absolute tank and should probably be nerfed. Redeemer - 230,000 maximum shield health and 20,000 health in nose and body Solo Vanguard with all 700m/s laser cannons, 100% weapon power: 2,067 sustained DPSĬonclusion: The Redeemer's solo DPS is significantly higher than the Vanguard's with repeaters and only slightly lower with cannons. Solo Redeemer with all 700m/s laser cannons, 100% weapon power: 1,870 sustained DPS Solo Redeemer with all 1,400m/s laser repeaters, 100% weapon power: 1,612 sustained DPS Solo Vanguard with all 1,400m/s laser repeaters, 100% weapon power: 1,186 sustained DPS I did a pretty extensive Redeemer vs Vanguard comparison a while back that I'll copy-paste here for you: